Lost in Translation is a gamejam game, submitted for the "I can't write but want to tell a story" Jam, which lasted about two weeks, this game was made over a 4 day period, with two days of coding and two days a refinement.


Pitch:

Exploring ones psyche is a daunting task, and one that can consume more than expected. This game explores the meaning of self, addiction, and the struggles of an addicted mind.


Gameplay:

Straight out of Asteroids, Lost in translation takes the movement system of asteroids and combines that with story-telling maneuvering, and collection of pickups. 

You must maneuver around objects in space to collect pickups and unlock the story that is lost in translation.


Controls:

The movement is 'WASD' or Arrow keys.

'R' to reload the level.




Credits:

Theme:

Garden Music by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/3796-garden-music

License: http://creativecommons.org/licenses/by/4.0/


Sound effects:

Freesounds.org

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